May 04, 2006, 07:01 PM // 19:01
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#21
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Perfectly Elocuted
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Quote:
Originally Posted by Iskrah
Really it's not about crippling down one opponent for 15 seconds, it's about crippling 3 of them at the same time at a critical moment of GvG (the enemy chasing you or leaving) or being able to send it twice in 2 seconds on one target if ever the first shot missed because of movement. And it goes through defensive stances.
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And I think that BHA should follow the same pattern. Being able to spam it like cripple shot would be too much, but I don't see how decreasing the recharge/cost/duration and increasing the speed would make it overpowered, seeing how easily conditions are removed. It would make a horrible skill, into a viable build.
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May 04, 2006, 07:10 PM // 19:10
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#22
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Ascalonian Squire
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So, the argument for broad head arrow is that you need to put dazed on monks without having to interrupt their short casts. But isn't a good monk going to be kiting if he isn't casting? If that's the case, then it looks like a choice between trying to put dazed on a monk while he's dodging attacks and trying to put dazed on a monk while he's making a short cast. Granted, with a monk you have a small window to hit and interrupt, but you can tell when a monk is going to cast. If you ask me, it looks like you've got a better chance bringing conc. and saving your elite. Just make sure you have a skill that gets a predictable response from the monks.
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May 04, 2006, 09:35 PM // 21:35
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#23
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Banned
Join Date: Jan 2006
Location: I is not canadien
Guild: Guillotine Tactics [GanK]
Profession: R/
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Quote:
Originally Posted by Iskrah
Really it's not about crippling down one opponent for 15 seconds, it's about crippling 3 of them at the same time at a critical moment of GvG (the enemy chasing you or leaving) or being able to send it twice in 2 seconds on one target if ever the first shot missed because of movement. And it goes through defensive stances.
Pin Down doesn't compare to Crippling Shot.
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Serpents Quickness, Oath Shot and Pin Down work pretty nicely. ;P
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May 04, 2006, 09:53 PM // 21:53
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#24
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Frost Gate Guardian
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Quote:
Originally Posted by Huntmaster
Serpents Quickness, Oath Shot and Pin Down work pretty nicely. ;P
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That's 3 skills from 3 different Attributes to take the place of ONE Elite. Not to mention that it's clumsy as well.
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May 05, 2006, 01:24 AM // 01:24
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#25
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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BHA will never make it into my build over Punishing Shot. I use to carry Concussion Shot around alot, not as much recently as i usually stick with Savage, Distract and Punishing.
When it comes to these monks spamming RoF, don't the majority of these monks also have Guardian? Slot a pretty Concussion Shot into that and just hope theres someone else arouind to give you a hand interrupting RoF. If you were still having trouble you could always bring Arcane Conundrum to give yourself an easy target
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May 05, 2006, 02:11 AM // 02:11
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#26
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Banned
Join Date: Jan 2006
Location: I is not canadien
Guild: Guillotine Tactics [GanK]
Profession: R/
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Quote:
Originally Posted by K.Ichigo
That's 3 skills from 3 different Attributes to take the place of ONE Elite. Not to mention that it's clumsy as well.
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You don't need any WS to effectively use SQ, especially with Oath in your bar.
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May 05, 2006, 01:50 PM // 13:50
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#27
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Krytan Explorer
Join Date: Sep 2005
Guild: Storm Bearers[SB]
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Quote:
Originally Posted by Huntmaster
You don't need any WS to effectively use SQ, especially with Oath in your bar.
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You're using 1 elite and 2 normal skills to do something less effectively than with 1 elite, bravo.
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May 05, 2006, 07:42 PM // 19:42
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#28
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Banned
Join Date: Jan 2006
Location: I is not canadien
Guild: Guillotine Tactics [GanK]
Profession: R/
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Less effective? Hardly.
Impracticle? Sure.
The point was that Pin Down can be just as effective as Cripshot. (And by all means, i love cripshot, it's my favorite skill, it's just NOWHERE as good as it used to be.)
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May 05, 2006, 08:12 PM // 20:12
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#29
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: SsS
Profession: R/
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Quote:
Originally Posted by Huntmaster
Less effective? Hardly.
Impracticle? Sure.
The point was that Pin Down can be just as effective as Cripshot. (And by all means, i love cripshot, it's my favorite skill, it's just NOWHERE as good as it used to be.)
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No, Pin Down sure can not. Not only do you bring 2 extra skills, but they will be redundant (shorter duracy) + these skills will be barely useful with the rest of your build. You've got to see the bigger picture, and I can only see you using a Trapper build with your idea. A Cripshotter, the Ranger in annoyance mode, runs best like that IMO:
Apply Poison
Hunter's Shot (AP + HS = -7 degen)
Distracting Shot
Savage Shot (2 interrupts to be able to every 4 seconds in average)
Cripshot
Storm Chaser (flagrunner)
Blackout (the blackout spike was popular during last GWWC)
res sig
You didn't get the point of Cripshot, I think. It's not about using it every 7 seconds or so, or sending arrows in between different shots for your Oath Shot. It's about crippling those two squishies that are going away. It's about getting the 2 warriors that are chasing after your monk. If you need to wait 10 seconds (with Serpent's Quickness) or you need a shot in between (with Oath Shot), you're really not getting the job done quite as well.
Of course Cripshot has been nerfed, and deservedly so. It's still the King. 2e more? some more points in MM? Fine. For example you can 14 MM, 12 exp, 7 WS, 8 domi, composite bow with an adequate string, you're ready to rock. Or you could put 12 MM and a bit more exp...
Cheers, it's your avatar.
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May 05, 2006, 08:14 PM // 20:14
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#30
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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Quote:
Originally Posted by Huntmaster
Pin Down can be just as effective as Cripshot.
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There is no way that it can compare. Cripshot is unblockable/evadeable, and has next to no recharge. They are worlds apart, no matter what twisted combo you employ to make Pin Down look as effective.
Pin Down cannot even approach half the effectiveness of Crippling Shot with Oath Shot and SQ. Can you use it to cripple two targets with two arrows knowing that they cannot avoid them ? Can you do it with one slot ? In fact, your combo is more expensive energy wise than Crippling Shot too.
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May 05, 2006, 08:17 PM // 20:17
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#31
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: SsS
Profession: R/
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Plus I just read that he doesn't put any point in WS. Now I'm just lost on what he wants to do. A Spiker with those 3 complimentary skills? No way.
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May 05, 2006, 08:44 PM // 20:44
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#32
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Academy Page
Join Date: Nov 2005
Guild: The Seven Sisters
Profession: R/
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I thought BHE is useless in PVE/Cantha with these large groups of mobs everywhere until I combined BHE with Epidemic....
btw: Dazed works well on the Assa´s Deadly & Shadow Arts skills as well.....
Although I agree that it is hard to give up Punishing Shoot - I must say that (in PVE) it is amazing how fast and cheap you can daze large groups of mobs.
Last edited by Amarth d'Arc; May 07, 2006 at 05:14 AM // 05:14..
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May 05, 2006, 08:56 PM // 20:56
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#33
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Perfectly Elocuted
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To justify being elite...BHA needs to be unavoidable like Cripple shot. Recharge and Cost are too high...but I think the biggest thing that makes it worthless is that it is far too likely that you will miss, and waste the extraordinary amount of energy required to use it.
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May 06, 2006, 02:57 AM // 02:57
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#34
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Wilds Pathfinder
Join Date: Nov 2005
Location: La La Land
Guild: [NOVA]
Profession: A/
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Solution: go /A, grab Death's Charge and Return and get right up in the guy's fce before you let fly. Can't miss at five feet
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May 06, 2006, 06:19 AM // 06:19
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#35
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Perfectly Elocuted
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Quote:
Originally Posted by LaserLight
Solution: go /A, grab Death's Charge and Return and get right up in the guy's fce before you let fly. Can't miss at five feet
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You can if it goes fifty feet in the air first.... the arch is ridiculous.
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